Features
Everything below is in the shipped game — no roadmap items, no invented statistics.
1,000-Level Campaign
Seven zones from Rookie to Ghost, each with its own board size and mine density — from an 8x8 board up to 16x16.
Boss Levels
Every 100th level swaps in a special format — no numbers, a timer, fog of war, double mines and more — through to the Ghost Protocol finale at level 1000.
Three Power-Ups
Reveal Bomb, Flag Scanner and Chain Reveal — earned as you climb the campaign and spent when a board gets tight.
Difficulty & Modifiers
Easy, Normal and Hard set the pace. No Power-ups, Sudden Death and Speed Run change the rules — and each carries its own score multiplier.
Daily Challenge
A fresh board every day, with its own grid size and time limit, plus a day streak worth keeping.
Blitz Points & Rewards
Clear levels to earn Blitz Points, tracked on your profile alongside your rank and your stats.
Achievements
Badges for streaks, boss clears, flag accuracy, daily devotion and campaign milestones — all the way to level 1000.
Leaderboards & Friends
Compare runs on the leaderboard, add friends, and share a result card that challenges someone to beat your time.
Score modifiers
Chosen at the start of any level, alongside an Easy, Normal or Hard difficulty. Harder modifiers carry a higher score multiplier.
Normal
Standard gameplay.
Score x1.0No Power-ups
Clear the board without any aids.
Score x1.75Speed Run
Par time is halved.
Score x1.5Sudden Death
One wrong click ends the run.
Score x2.5
