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Game Overview

Minesweeper Evolved keeps the rules you already know — numbers, flags, logic — and builds a 1,000-level campaign around them: seven zones of rising difficulty, a boss level with its own twist every 100 levels, power-ups to earn and spend, and a Daily Challenge alongside the campaign.

Classic Minesweeper, Built Into a Campaign

Every board still works the way Minesweeper always has: tap a tile to reveal it, read the number it shows, and use that number to work out which of its neighbours are safe and which one is hiding a mine. Minesweeper Evolved keeps that logic untouched and wraps it in a campaign worth returning to.

Board size and mine density both climb as you progress — an 8x8 board at the start of the campaign grows to a 16x16 board by the final zone — and a boss level with its own twist on the rules appears every 100 levels, all the way to level 1000.

The campaign

Seven zones, unlocked in order, take you from Rookie through to Ghost. Each zone raises the board size and the mine density, and every level keeps its own star rating.

  • Rookie

    Levels 1–100. Learning the ropes on an 8x8 board.

  • Scout

    Levels 101–250. Building confidence on a 10x10 board.

  • Agent

    Levels 251–500. Getting dangerous on a 12x12 board.

  • Veteran

    Levels 501–750. High stakes on a 14x14 board.

  • Elite

    Levels 751–900. Near perfect on a 16x16 board.

  • Legend

    Levels 901–990. Brutal mine density.

  • Ghost

    Levels 991–1000. Near impossible.

What gets measured

Every level tracks your time, your flag accuracy and how many power-ups you used. Clear it and you get a star rating and Blitz Points — which feed your rank, your lifetime stats and the leaderboard.

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Minesweeper Evolved gameplay on Level 1 with flags, numbered tiles and the power-up bar
Numbers, flags and power-ups — the real board, mid-level.